[colorforth] NASM for colorforth
- Subject: [colorforth] NASM for colorforth
- From: Kristopher Johnson <kristopher_d_johnson@xxxxxxxxx>
- Date: Mon, 8 Jul 2002 14:24:53 -0700 (PDT)
My thinking is that if we go with HTTP, then we can use any old off-the-shelf
web server application on the server side. If we go with UDP, then we'd need
to specify a new protocol, and implement something new on the server side.
Also, I believe applications don't have absolute control over packet sizes.
The underlying layers are free to split UDP messages into smaller units. So a
UDP-based protocol would need some way to detect missing packets and do resends
and all that other stuff. (I could be wrong here--I know more about the higher
levels of TCP/IP than the lower levels.)
If all we want is colorForth-to-colorForth connectivity (i.e., a colorForth
machine talking to another colorForth machine), over a LAN (not across the
Internet), then I guess we could make a lot of simplifying assumptions.
-- Kris
--- Mark Slicker <maslicke@xxxxxxxxxxx> wrote:
> I'm still a bit of a novice at network protocals, however it might be
> better to start at a lower level. UDP looks good for sending blocks. I
> don't know if this applies to other protocals, but you could probably fit
> a block of source and the required information within an ethernet
> packet. The maximum size of a packet 1518 bytes.
>
> You might address blocks the same way they are addressed currently, by
> linear address. The same editor that is used to browse blocks in
> memory could be used to browse blocks on a remote computer. A command
> similar to 'copy' could be used to transfer remote blocks to local
> memory.
>
> Mark
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