Re: [colorforth] TCP State Engine
- Subject: Re: [colorforth] TCP State Engine
- From: Jonah Thomas <j2thomas@xxxxxxxxxx>
- Date: Thu, 15 Apr 2004 15:00:31 -0400
- Organization: Elysium
maslicke@xxxxxxxxxxx wrote:
From: Albert van der Horst <albert@xxxxxxxxxxxxxxxxxx>
All this sounds horrible. What could we simplify if we use
only the network hardware to communicate between two Forth boxes?
I wouldn't give up yet. Chuck sugests on his page that TCP/IP
could be done in 3 blocks. We have one block for IP, so maybe
two blocks for TCP.
Complexity here is perhaps the price of admision for
communicating with the world. There is no doubt things could
be simpler.
The question becomes, who do you want to communicate with?
If it's only between Forth boxes over the net, then you need the
minimum it takes to keep the foreign machines along the route from
choking, plus whatever you want to do.
If you want to communicate with others then you need to be able to
send them what you want to send, and you need to handle whatever
garbage they throw back. In general the simpler you send things the
less trouble they'll have with it. (But sometimes they'll demand
arcane standards.) There's no telling what they'll send you, but you
can reject whatever you aren't willing to deal with.
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