Re: [colorforth] if then else - but why is there no ‘else’ in colorForth?
- Subject: Re: [colorforth] if then else - but why is there no ‘else’ in colorForth?
- From: David Goehrig <dave@xxxxxxxxxxxxxx>
- Date: Wed, 5 Nov 2008 21:14:01 -0500
On Nov 5, 2008, at 4:56 PM, Jason Kemp wrote:
Hi David,
Does this work with the previous editions of CF? I imagine it
should work with anything that can boot.
No clue, as I haven't tried them. If you can find a copy it might be
worth giving it a try.
I can see great value in this for experimenting, particularly as it
has virtual USB controllers.
My view on the issue is I have a Macbook Air as my main development
box, so running on bare hardware isn't worth it. Too much of the
hardware is undocumented. What I'm interested in is largely
deconstructing CF so I can port it to ARM based systems (of which I
have a few), where bloated OS installs waste most of the available
resources and storage.
As for the USB controllers, if you can compile your emulator from
scratch, you can breakpoint all of the settings, and watch it do its
magic. That is probably the most efficient way to approach debugging
the USB subsystem I can think of.
Dave
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