Re[2]: 3D worlds
- To: "Richard Ferreira" <richard@xxxxxxxxxxxxxx>, <misc>
- Subject: Re[2]: 3D worlds
- From: "vic plichota" <atsvap@xxxxxxxxxxx>
- Date: Tue, 18 May 1999 08:11:48 -0400
>> Floating-point is a practical neccessity [big snip]
>I guess that depends on what you are doing...
Well, yeah; I am sure that integer is fine for most CAD, or
molecular mdeling, etc., but a full virtual-universe (or even a
decent-quality flight simulator) gets gets pretty awlward and
cartoonish without FP.
cheers - vic